Blender 3D Hotkeys, Shortcut Keys and Reference
Blender 3D 熱鍵,快速鍵和參考
原文連結:http://blendertips.com/hotkeys.html
OM = Object Mode only=物件模式限定 | SM = Sculpt Mode only |
EM = Edit Mode only=編輯模式限定 | PM = Pose Mode only |
Keys
|
Mode
|
Actions
|
|
快速鍵 | 模式 | 動作 | 說明 |
|
|||
A
|
|
Select all / Deselect all
|
全選/全不選 |
Shift + A
|
|
Add menu
|
添加選單 |
Alt + A
|
|
Play animation toggle
|
撥放動畫格 |
Alt + Shift + A
|
|
Play animation in reverse toggle
|
反向撥放動畫格 |
CTRL + A
|
OM
|
Apply menu
(such as freeze transforms) |
|
CTRL + Shift + A
|
OM
|
Make Dupliverts Real
|
|
|
|
|
|
B
|
|
Border select (marquee select)
|
框選 |
Shift + B
|
|
Marquee zoom
|
框選放大 |
Shift + B
|
|
Set render border (Active Camera)
|
指定算繪方框 (當前攝影機) |
Alt + B
|
|
Isolate 3D view toggle
|
局部3D視景切換 |
|
|
|
|
C
|
|
Circle select (brush select)
|
圈選 |
C
|
SM
|
Clay brush
|
|
Shift + C
|
|
3D Cursor to origin
|
3D游標回原點 |
Alt + C
|
OM
|
Convert menu
|
|
Alt + C
|
EM
|
Close / Open a curve
|
關閉 / 開啟曲線 |
CTRL + Shift + C
|
OM
|
Add Constraint menu
|
添加約束選單 |
CTRL + Alt + Shift + C
|
|
Set Origin menu
|
設定原點 |
|
|
|
|
D
|
SM
|
Draw brush
|
|
Shift + D
|
|
Duplicate
|
複製 |
Alt + D
|
|
Linked Duplicate (Instance)
|
連結複製(仿照) |
|
|
|
|
E
|
EM
|
Extrude region
|
擠出 |
Alt + E
|
EM
|
Extrude menu
|
擠出選單 |
Shift + E
|
EM
|
Crease
|
|
Shift + E
|
EM
|
Set Keyframe Extrapolation menu
(Graph Editor) |
|
E
|
|
End frame assign (Timeline window)
|
|
CTRL + E
|
EM
|
Edges menu
|
|
|
|
|
|
F
|
EM
|
Create Face (3+ vertices selected)
|
建立面 |
F
|
EM
|
Create Edge (2 vertices selected)
|
建立邊緣 |
F
|
SM
|
Brush size adjust
|
|
Shift + F
|
SM
|
Brush strength adjust
|
|
Shift + F
|
|
Camera Fly/Walk mode
|
攝影機飛行/走路模式 飛行及走路模式需於 使用者偏好設定> 輸入>視圖導覽切換 該模式執行時可配合 W(上)S(下)A(左) D(右)鍵以控制視角 |
CTRL + F
|
EM
|
Faces menu
|
|
Alt + F
|
EM
|
Fill create faces
|
|
Alt + Shift + F
|
EM
|
Beauty Fill create faces
|
|
CTRL + Shift + F
|
EM
|
Edge Flip
|
|
CTRL + Alt + Shift + F
|
EM
|
Select linked flat faces (Face Mode only)
|
|
|
|
|
|
G
|
|
Move (Grab)
|
移動 |
G
|
SM
|
Grab brush
|
|
Alt + G
|
OM
|
Reset location
|
重置位置 |
CTRL + G
|
|
Create new group
|
建立新群組 |
Shift + G
|
OM
|
Select Grouped menu
|
選取選單 |
CTRL + Shift + G
|
OM
|
Add selected to active group
|
|
Alt + Shift + G
|
OM
|
Remove selected from active group
|
自群組移除 |
Alt + G
|
|
Ungroup (Node Editor)
|
|
CTRL + G
|
EM
|
Vertex Groups menu
|
|
Shift + G
|
EM
|
Select Similar menu
|
|
CTRL + G
|
|
Add selected objects to group
|
|
|
|
|
|
H
|
|
Hide selected
|
隱藏所選 |
Shift + H
|
|
Hide unselected
|
隱藏非選 |
Alt + H
|
|
Unhide all
|
取消隱藏 |
CTRL + H
|
OM
|
Restrict selected from render
|
限制所選算繪 |
CTRL + Alt + H
|
OM
|
Allow selected to render
|
允許所選算繪 |
H
|
|
Minimize node toggle (Node window)
|
|
CTRL + H
|
EM
|
Hooks menu
|
|
|
|
|
|
I
|
|
Insert Keyframe menu
|
插入鍵幀選單 |
Alt + I
|
|
Delete keyframe
|
刪除鍵幀 |
I
|
SM
|
Inflate brush
|
|
CTRL + I
|
|
Select Inverse
|
反向選取 |
Shift + I
|
PM
|
Add IK menu
|
|
CTRL + Alt + I
|
PM
|
Remove IK constraint
|
|
|
|
|
|
J
|
|
Save last render (Render window)
|
|
CTRL + J
|
OM
|
Join selected objects
|
合併所選物件 |
Alt + J
|
EM
|
Covert selected triangles to Quads
|
|
|
|
|
|
LMB + K
|
EM
|
Knife cut
|
切割 |
LMB + Shift + K
|
EM
|
Knife cut midpoint
|
|
|
|
|
|
L
|
OM
|
Make Local menu
|
|
L
|
EM
|
Select Linked Components
|
|
L
|
SM
|
Layer brush
|
|
CTRL + L
|
OM
|
Make Links menu
|
|
Shift + L
|
OM
|
Select Linked menu
|
|
|
|
|
|
M
|
OM
|
Move object to a different layer
|
移動到層 |
M
|
|
Add Marker (Action Editor)
|
|
M
|
|
Add Marker (Timeline)
|
|
CTRL + M
|
|
Mirror object over an axis
|
|
Alt + M
|
EM
|
Merge menu
|
合併選單 |
|
|
|
|
N
|
|
Properties panel toggle
|
|
CTRL + N
|
OM
|
Reload Start-up File
|
|
CTRL + N
|
PM
|
Recalculate Roll menu
|
|
CTRL + N
|
EM
|
Recalculate normals to outside
|
|
CTRL + Shift + N
|
EM
|
Recalculate normals to inside
|
|
|
|
|
|
O
|
EM
|
Proportional Editing on/off toggle
|
|
Alt + O
|
EM
|
Proportional Editing connected toggle
|
|
Shift + O
|
EM
|
Proportional Editing Falloff type toggle
|
|
CTRL + O
|
|
Open file
|
開啟檔案 |
CTRL + Alt + O
|
|
Link file
|
|
O
|
|
Clean Keyframes (F-Curve Editor)
|
|
Alt + O
|
|
Smooth Keys (F-Curve Editor)
|
|
Alt + O
|
OM
|
Clear Origin on children
|
|
|
|
|
|
P
|
OM
|
Start Game Engine
|
|
P
|
EM
|
Separate
|
|
P
|
SM
|
Pinch/Magnify brush
|
|
P
|
EM
|
Pin vertices (UV/Image Editor)
|
|
Alt + P
|
EM
|
Unpin vertices (UV/Image Editor)
|
|
Alt + P
|
|
Clear Parent menu
|
|
CTRL + P
|
|
Make Parent
|
|
CTRL + Shift + P
|
|
Make Parent without Inverse
|
|
CTRL + P
|
EM
|
Make Vertex Parent
|
|
CTRL + Alt + P
|
|
Make Proxy
|
|
|
|
|
|
CTRL + Q
|
|
Quit Blender
|
退出blender選單 |
CTRL + Alt + Q
|
|
Quad View toggle
|
四景視角切換 |
|
|
|
|
R
|
|
Rotate
|
旋轉 |
Alt + R
|
OM
|
Clear rotation
|
清除旋轉 |
Alt + R | EM | Spin | 擠出旋轉 |
CTRL + R
|
EM
|
Loop Cut
|
圈切並滑動 |
Shift + R
|
EM
|
Select Row from selected vertex
(NURBS surface) |
|
|
|
|
|
S
|
|
Scale
|
縮放 |
Alt + S
|
OM
|
Reset Scale
|
重置縮放 |
S
|
SM
|
Smooth brush
|
|
S
|
|
Start frame assign (Timeline window)
|
|
Shift + S
|
|
Snap menu
|
吸附選單 |
Alt + S
|
EM
|
Shrink / Fatten
|
|
CTRL + S
|
|
Save File
|
儲存檔案 |
|
|
|
|
T
|
|
Object Tools panel toggle
|
工具面板切換 |
T
|
|
Toggle frames / seconds (Timeline)
|
|
CTRL + T
|
EM
|
Tilt (Curves)
|
|
Alt + T
|
EM
|
Reset Tilt (Curves)
|
|
Shift + T
|
SM
|
Flatten/Contrast brush
|
|
Shift + T
|
|
Move Texture Space
|
|
Shift + Alt + T
|
|
Scale Texture Space
|
|
CTRL + T
|
OM
|
Make Track menu
|
|
Alt + T
|
OM
|
Clear Track menu
|
|
CTRL + T
|
EM
|
Convert selected faces to triangles
|
|
|
|
|
|
U
|
OM
|
Make Single User menu
|
|
U
|
EM
|
UV Mapping menu
|
|
CTRL + U
|
|
Save User Settings
|
儲存入初始啟動檔案 |
CTRL + Alt + U
|
|
User Preferences window
|
|
|
|
|
|
V
|
EM
|
Set Handle Type menu (curves)
|
|
V
|
EM
|
Rip selected vertices
|
|
V
|
|
Object Mode / Vertex Paint Mode toggle
|
|
CTRL + V
|
EM
|
Vertices menu
|
|
|
|
|
|
W
|
OM
|
Specials menu
|
|
W
|
EM
|
Specials menu (varies per object)
|
|
W
|
EM
|
Weld / Align menu (UV/Image Editor)
|
|
Shift + W
|
EM
|
Warp
|
|
CTRL + W
|
|
Save File
|
儲存檔案 |
|
|
|
|
X
|
|
Delete menu
|
刪除選單 |
X
|
|
Constrain global X axis transform
|
限制全域X軸變動 |
XX
|
|
Constrain local X axis transform
|
限制區域X軸變動 |
|
|
|
|
Y
|
|
Constrain global Y axis transform
|
限制全域Y軸變動 |
YY
|
|
Constrain local Y axis transform
|
限制區域Y軸變動 |
Y
|
EM
|
Split Vertex / Edge / Face
|
|
|
|
|
|
Z
|
|
Constrain global Z axis transform
|
限制全域Z軸變動 |
ZZ
|
|
Constrain local Z axis transform
|
限制區域Z軸變動 |
Z
|
|
Solid / Wireframe toggle
|
實體/線框切換 |
Alt + Z
|
|
Solid / Textured toggle
|
實體/材質切換 |
CTRL + Z
|
|
Undo
|
取消指令 |
CTRL + Shift + Z
|
|
Redo
|
重作指令 |
Shift + Z | Solid / Rendered toggle | 實體/算繪切換 | |
|
|
|
|
NUM 0
|
|
Active camera view
|
攝影機視角 |
CTRL + NUM 0
|
|
Turn selected object into active camera
|
|
CTRL + Alt + NUM 0
|
|
Move camera to current view
|
|
NUM .
|
|
Frame selected in view
|
|
NUM /
|
|
Global/Local view toggle
|
全域/區域視角切換 |
NUM 1
|
|
Front view
|
前視角 |
NUM 3
|
|
Side view
|
右視角 |
NUM 7
|
|
Top view
|
頂視角 |
NUM 5
|
|
Perspective/Orthographic view toggle
|
透/正視角切換 |
CTRL + NUM 1
|
|
Back view
|
後視角 |
CTRL + NUM 3
|
|
Other side view
|
左視角 |
CTRL + NUM 7
|
|
Bottom view
|
底視角 |
NUM 4/NUM 6
|
|
Rotate view left/right in iterations
|
左/右視角旋轉 |
NUM 2/NUM 8
|
|
Rotate view up/down in iterations
|
頂/底視角旋轉 |
CTRL + NUM 4/NUM 6 | Shift view left/right in iterations | 左/右視角平移 | |
CTRL + NUM 2/NUM 8 | Shift view down/upwards in iterations | 頂/底視角平移 | |
|
|
|
|
Keyboard #
|
|
View layer 1 - 10
|
|
Alt + Keyboard #
|
|
View layer 11 - 20
|
|
~
|
|
View all layers
|
查看全部圖層 |
CTRL + Keyboard #
|
|
Add Subsurf modifier with that # of levels
|
|
|
|
|
|
,
|
|
Bounding Box Center pivot
|
|
CTRL + ,
|
|
Median Point pivot
|
|
.
|
|
3D Cursor pivot
|
|
CTRL + .
|
|
Individual Centers pivot
|
|
Alt + .
|
|
Active Object pivot
|
|
|
|
|
|
HOME
|
|
Frame all in view
|
縮放至全部可視 |
Tab
|
|
Object Mode / Edit Mode toggle
|
物件/編輯模式切換 |
CTRL + Tab
|
EM
|
Mesh Select Mode menu
|
|
CTRL + Tab
|
OM
|
Object Mode / Weight Paint Mode toggle
|
|
CTRL + Tab
|
|
Object Mode / Pose Mode toggle (Armatures)
|
|
Spacebar
|
|
Search (3D view)
|
指令搜尋選單 (3D視角) |
Spacebar
|
|
Toolbox (UV/Image Editor)
|
|
CTRL + Spacebar
|
|
Transform Manipulator toggle
|
變動控制器顯示切換 |
Alt + Spacebar
|
|
Orientation menu
|
方向選單 |
LMB click | Places 3D cursor | 指定3D游標 | |
MMB drag | Rotate view | 拖曳旋轉視角 | |
RMB | Select object | 選擇物件 | |
ALT + MMB wheel | frame toggle | 影格前/後切換 | |
CTRL + MMB wheel | Shift view left/right in iterations | 左/右視角平移 | |
CTRL + LMB drag
|
|
Lasso select
|
|
CTRL + LMB click
|
EM
|
Extrude / Create new component or bone
|
|
Shift + MMB drag | Shift view in iterations | 視角平移 | |
Shift + MMB wheel | Shift view down/upwards in iterations | 頂/底視角平移 | |
Left/Right Arrow
|
|
Increase 1 frame
|
|
Up/Down Arrow
|
|
Increase 10 frames
|
|
Shift + Left/Right Arrow
|
|
Go to end start/end frame
|
移到開始/結束影格 |
CTRL + Up/Down Arrows
|
|
Maximize current view toggle
|
當前視角最大化切換 |
Shift + Spacebar
|
|
Maximize current view toggle
|
當前視角最大化切換 |
CTRL + Left/Right Arrows
|
|
Screen presets toggle
|
|
|
|
|
|
F1
|
|
Open file
|
開啟檔案 |
F2
|
|
Save As
|
儲存檔案 |
F3
|
|
Repeat History menu
|
重復歷史操作 |
F3
|
|
Save Rendered Image (UV/Image Editor)
|
儲存算繪影像 (影像編輯器) |
F11
|
|
Show last closed rendered image
|
顯示最後算繪影像 |
F12
|
|
Render current frame
|
算繪當前影格 |
CTRL + F12
|
|
Render animation
|
算繪動畫 |
|
|
|
|
Alt + F10 | Full screen toggle | 全螢幕切換 | |
Shift + F1
|
|
Link/Append from Library
|
|
Shift + F2
|
|
Logic Editor
|
|
Shift + F3
|
|
Node Editor
|
|
Shift + F4
|
|
Python Console
|
|
Shift + F5
|
|
3D view
|
3D視角 |
Shift + F6
|
|
Graph Editor
|
|
Shift + F7
|
|
Properties
|
|
Shift + F8
|
|
Video Sequence Editor
|
|
Shift + F9
|
|
Outliner
|
|
Shift + F10
|
|
UV/Image Editor
|
影像編輯器 |
Shift + F11
|
|
Text Editor
|
|
Shift + F12
|
|
Dope Sheet
|